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Adds detalization to simple geometry and makes them much more realistic. RayFire Upgrade Upgrade provides access to latest build and one year of support and maintenance.
RayFire Cache Maya Full license provides access to latest build. New dynamic simulation workflow allows you to setup your simulation much more faster, easier and in more intuitive way since we removed boring routine and left pure fun.
Allows You to create all kinds of explosions. Animated 3D Cracks inside refractive object.
It is fully functional and has no limitations, but it is for learning purposes only. Creates voxels using geometry volume. We really want you to start use RayFire and have Fun from it as soon as possible so just Install it and Use. Advanced Slice modifier with all features You may need. New feature in this build is Shatter modifier.
Blizzard used RayFire for Diablo 3 cinematics. Allows to use Shapes as stensil to fragment objects.
After a year you can Upgrade your license and get one more year. RayFire Full Full license provides access to latest build with all released features. Creates dynamic simulation and demolishes objects accordingly to their material and collision strength during simulation.
RayFire Asperity modifier allows you to add detalization to simple fragments. New feature in this build is completely new advanced dynamic simulation workflow which based on Bullet object and Rigid modifier.
RayFire is developing for Artists and by Artists, we know how to make workflow Easy to learn and Intuitive to use but still provide High Efficiency. Not only can it allow you to easily achieve complex visual effects, but also save you hundreds of work hours constructing complicated effects shots and allow you to knock out professional visual effects shots quickly and professionally!
Current RayFire Bullet v1 build supports only Rigid Body simulation, it allows to use the same dynamic simulation features supported by PhysX engine, except Constraints.
Includes one year of support and maintanance. Each fragment can be demolished further with proper amount of collision strength. This is a must have tool for adding chaos to your effects shots. Easy to Learn, Easy to Use. RayFire paid for itself with one push of a button.
RayFire simulation and fragmentation technical demonstration. It has saved our team countless hours of mesh preparation, and with the fantastic support of Mir Vadim, its fast becoming a integral weapon in our arsenal! New feature in build 1. Allows to cache geometry and animation in single file to store it outside of scene. Image tracing to fragments.
RayFire Trace object allows you to trace images into fragments. RayFire Educational Educational license provides access to all released features. It will be enough to watch one hour of video tutorials to tutoriak using RayFire in your projects.
Tetrahedron based damaging and fragmentation. Allows to fragment geometry into bricks and provides wide variety of options to control bricks layout. Ability to draw cuts over your objects by mouse. I have never witnessed a faster development tutoorial of a production tool outside of a studio.
Customers of builds 1.
Allows to quickly fragment geometry to Bricks or Stones. Interactive realtime Voronoi shatter modifier.
Rocksteady Studios used RayFire for Batman: RayFire license is Perpetual and provides one year of Support and Maintenance which includes all new releases for Free.
Groups simple fragments into more complex clusters.