PLL is the acronym for Permutation of the Last Layer. Permutation of the Last Layer is the last step of many speedsolving methods. In this step, the pieces on the. Symmetric. F (R U R’ U’) (R U R’ U’) F’. Adjacent. (R U2 R’ U’) (R U2) (L’ U R’ U’ L). 2x2x2 PLL (inc. Ortega P2L). Diagonal. U Face Only PLLs. U & D Face PLLs. Megaminx OLL and PLL. Many cubers use some variant of OLL/PLL for 3x3x3; that is, for the last layer, they orient all of those pieces in one step, and then.
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Retrieved from ” https: N-PLL b Used in: Note that all of these algorithms are written in the Western notationwhere a lowercase letter means algoytmy double-layer turn and rotations are denoted by x, y, and z. M2′ u’ M2′ u2′ M2′ u’ M2′. Here’s how it works: The Ortega method is actually a “corners first” 3×3 method, but it adapts so well to the 2×2 that most people just know algorytky as a 2×2 method.
The method described on this page is called the Ortega method, which is slightly more advanced than the normal LBL layer-by-layer method plo might have taught yourself. In this step, the pieces on the top layer have already been oriented OLL so that the top face has all the same color, and they can now be moved into their solved positions.
The diagrams below are top views of where you want the pieces to go. Neither one is fantastic, but Eastsheen is much better than Rubik’s for a couple of reasons.
Firstly, the Rubik’s 2×2 is far too small to be speedsolved and the mechanism doesn’t allow for corner cutting.
G-PLL d Used in: One last difference is color scheme. J-PLL b Used in: Categories 3x3x3 last layer substeps Acronyms Algorithms.
Megaminx OLL and PLL
OLL cube state Next state: I tried it out and they looked pretty nice, but it’s easy to mistake fuchsia for red, so I changed them to the more conventional orange. Special thank you to Lance for his pictures and some of his info. R-PLL b Used in: Permute all the pieces at once!
A-PLL a Used in: Permutation of the Last Layer is the last step of many speedsolving methods. Make a white side, but not a white layer. There are 21 PLLs 13 if you count mirrors and inverses as being the same and each one is named after a letter.
Also, the Eastsheen 2×2 is of a larger size which is suitable for speedsolving.
Rubik’s 2x2s bear the Japanese color scheme yellow next to white which can make recognition more difficult. N-PLL a Used in: If you learn this, it will give you a surprising boost in speed over LBL.
PLL Algorithms – CFOP Speedcubing Cases – Wiki
If you like, try out all of the available algorithms for a case to see which one feels the fastest to you – the same algorithm alggorytmy not be the fastest for everyone, and shorter algorithms are not always faster than longer ones. Because your first layer is much easier, and your “PLL” is much faster than normal as well. If you have to permute pieces in just one algortmy, you can use a normal PLL algorithm, but if you have to permute pieces in both layers, you get to use a much faster Ortega algorithm!
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MZRG – Megaminx OLL and PLL
U-PLL a Used in: The following page gives a list of all of the PLLs, along with a picture and a list of common algorithms for each one. M2′ u Algorytm u2 M2′ u M2′. G-PLL b Used in: The permutation images on this page do not take this into account. This algorithm only works for Ortega. R-PLL a Used in: Which zlgorytmy of 2×2 should you use? U-PLL b Used in: R2 U2 R’ U2 R2.